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Post by kinghits on Apr 23, 2017 12:35:23 GMT
I would like to know how much shards the map drops after clearing 1 gm and how to clear guild map 3,5,6 and 7s.
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Post by cozy on Apr 23, 2017 13:57:00 GMT
I would like to know how much shards the map drops after clearing 1 gm and how to clear guild map 3,5,6 and 7s. Every map drops roughly one of each full card when completely cleared. You complete those maps by killing all the creatures.
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Post by kinghits on Apr 23, 2017 16:31:42 GMT
I would like to know how much shards the map drops after clearing 1 gm and how to clear guild map 3,5,6 and 7s. Every map drops roughly one of each full card when completely cleared. You complete those maps by killing all the creatures. ok so how do I clear the map I have 6 oracles with fa5 and 3 panther chief with fa5 a mythril drone and a horn beast with mass heal 10 and heal rune 9 im currenty trying to make all my bulleyes creature melded with fa5 and ill try do a twin sac and a grab fa5 I only have problems with the 2 cave dragon and 2 quarzel they keep reducing my creature attack but I know how to beat the 3 snow ho on map 5 and 6 with assasinate, picking off, gas cloud and 2 arcane sage easy. and my berserker is level 8 with spiky bit and alert guard and heal amplify iii rune 6 all the oracle has iv sage5, heal5 and bless5 runes.
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Post by ZanderX10 on Apr 23, 2017 17:07:13 GMT
It varies. Some maps have discord. Some have dodge/fa. Somw have heroes that screw you over lile poison ivy and judgement. Your biggest problem here would be retreat maps. I would suggest relying less on panther cheif and using 4star neander with stoneskin. I made 2 each of graboid and twins with fa. Another good option would be unbound melds to fight discord and tempest. I think a solid balanced build to handle pretty much all guild maps save for the snow harlots would be
Berserker 2x fa oracle 2x stoneskin oracle 1x fa mithril drone 1x voodoo queen temptress 1x fa graboid 1x unbound graboid 1x fa twins 1x unbound twins
This is just a general build that can fight pretty much all maps without being catered to any one in particular. The stoneskin oracles are to fight deva, the unbound is to help fight stall, the voodoo qt is for 10th slot. She can still keep hero from going off even while a 10th crit is present and then start hitting the hero as soon as one dies. There is enough heals to sustain any dmg for the non fa melds and plenty of bless for berserker since his boars tank most hero dmg anyway. Only runes that are really important are bless, healer, and voodoo on creatures and then you could run a small hero vigor (less hero hp means less dmg from blood pact(or whatever it's called)), heal amp, human vigor, neander vigor, and if you wanted a morti vigor.
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Post by kinghits on Apr 23, 2017 22:57:58 GMT
It varies. Some maps have discord. Some have dodge/fa. Somw have heroes that screw you over lile poison ivy and judgement. Your biggest problem here would be retreat maps. I would suggest relying less on panther cheif and using 4star neander with stoneskin. I made 2 each of graboid and twins with fa. Another good option would be unbound melds to fight discord and tempest. I think a solid balanced build to handle pretty much all guild maps save for the snow harlots would be Berserker 2x fa oracle 2x stoneskin oracle 1x fa mithril drone 1x voodoo queen temptress 1x fa graboid 1x unbound graboid 1x fa twins 1x unbound twins This is just a general build that can fight pretty much all maps without being catered to any one in particular. The stoneskin oracles are to fight deva, the unbound is to help fight stall, the voodoo qt is for 10th slot. She can still keep hero from going off even while a 10th crit is present and then start hitting the hero as soon as one dies. There is enough heals to sustain any dmg for the non fa melds and plenty of bless for berserker since his boars tank most hero dmg anyway. Only runes that are really important are bless, healer, and voodoo on creatures and then you could run a small hero vigor (less hero hp means less dmg from blood pact(or whatever it's called)), heal amp, human vigor, neander vigor, and if you wanted a morti vigor. oh so the more hp your hero starts of with the more damage you get from the enemy hero life steal b4 rounds starts hmmm ill take hero vigor off my berserker and ill copy that unbound grab, twin and oracle but my mythril drone is going to be used for revive (failed once with gems).
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Post by whispydan on Apr 24, 2017 0:34:38 GMT
Every map drops roughly one of each full card when completely cleared. You complete those maps by killing all the creatures. ok so how do I clear the map I have 6 oracles with fa5 and 3 panther chief with fa5 a mythril drone and a horn beast with mass heal 10 and heal rune 9 im currenty trying to make all my bulleyes creature melded with fa5 and ill try do a twin sac and a grab fa5 I only have problems with the 2 cave dragon and 2 quarzel they keep reducing my creature attack but I know how to beat the 3 snow ho on map 5 and 6 with assasinate, picking off, gas cloud and 2 arcane sage easy. and my berserker is level 8 with spiky bit and alert guard and heal amplify iii rune 6 all the oracle has iv sage5, heal5 and bless5 runes. Just a hint drop spiky bits from beserker as it builds up the enemies rage too quickly in most situations.. MD works well against rip creatures, stick a FA oracle in front of quarzi and sweeping blow (FA graboid) next to him..
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Post by hologram on Apr 24, 2017 1:41:14 GMT
This is a thread where o like to see yuna talking .
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Post by ZanderX10 on Apr 24, 2017 2:58:14 GMT
This is a thread where o like to see yuna talking . zora marauder 2x sac taurus 2x shatter soul octavius 2x shatter soul soul shrew 3x i10 oracle 1x i10 hanzo Anything less is a waste of time
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Post by kinghits on Apr 24, 2017 3:28:05 GMT
ok so how do I clear the map I have 6 oracles with fa5 and 3 panther chief with fa5 a mythril drone and a horn beast with mass heal 10 and heal rune 9 im currenty trying to make all my bulleyes creature melded with fa5 and ill try do a twin sac and a grab fa5 I only have problems with the 2 cave dragon and 2 quarzel they keep reducing my creature attack but I know how to beat the 3 snow ho on map 5 and 6 with assasinate, picking off, gas cloud and 2 arcane sage easy. and my berserker is level 8 with spiky bit and alert guard and heal amplify iii rune 6 all the oracle has iv sage5, heal5 and bless5 runes. Just a hint drop spiky bits from beserker as it builds up the enemies rage too quickly in most situations.. MD works well against rip creatures, stick a FA oracle in front of quarzi and sweeping blow (FA graboid) next to him.. May I know what MD stands for?
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Post by ZanderX10 on Apr 24, 2017 5:39:19 GMT
Just a hint drop spiky bits from beserker as it builds up the enemies rage too quickly in most situations.. MD works well against rip creatures, stick a FA oracle in front of quarzi and sweeping blow (FA graboid) next to him.. May I know what MD stands for? mithril drone
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Post by ℒ✰Deer on Apr 24, 2017 13:18:26 GMT
I am still farming a good Zora deck and at the moment am always using battlecry+war hungry/berserk combo. Making over 500k damage. I am just curious if you can clear one stage in one or two try with a zora deck?
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Post by ZanderX10 on Apr 24, 2017 13:53:49 GMT
I am still farming a good Zora deck and at the moment am always using battlecry+war hungry/berserk combo. Making over 500k damage. I am just curious if you can clear one stage in one or two try with a zora deck? yes it cam but you can't rely on frost armor on your hitters because it slows zora down. You want the to take full dmg so they gain attack quickly then heal it back up
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Post by hologram on Apr 24, 2017 15:53:52 GMT
The Zora deck only works with few cratures left. I prefer Berserker. With any of these heroes you can beat the 2 MD in one attempt anyway.
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Post by kinghits on Apr 25, 2017 9:04:12 GMT
The Zora deck only works with few cratures left. I prefer Berserker. With any of these heroes you can beat the 2 MD in one attempt anyway. how do you make the zora deck? I remember everyone talking about last year but I didnt pay much interest because I didnt even have my first 5* hero yet
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Post by ℒ✰Deer on Apr 25, 2017 17:00:52 GMT
The Zora deck only works with few cratures left. I prefer Berserker. With any of these heroes you can beat the 2 MD in one attempt anyway. how do you make the zora deck? I remember everyone talking about last year but I didnt pay much interest because I didnt even have my first 5* hero yet deckheroes.freeforums.net/thread/1107/guild-deck-maximize-zora-sustainThere you go
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Post by icyfist on Apr 25, 2017 23:34:04 GMT
I would recommend making an Unbound Panther Chief or 2, for use with Zora. Unbound=no lockdown, will take full damage to get the most out of Zora's skill, and most importantly, 100% immune to Discord. Discord will elephant you up when it is cast upon attack building creatures like Panther Chief.
For dealing with Quetz, I use Mythril Drone because of Drone's I8, massive health, and self-heal. Another favorite of mine: Life Sap 7 Ash Beast or I9 Phantom Liege. Just be careful if there is a Sweeping Blow monster next to Quetz...
Cave Dragons are pretty easy to deal with. They have pretty low attack, as far as GM monsters go. Immunity resists Rip. I also made a Cleanse Horned Beast. Great Specialty GM card. Other Rip monsters like Magmus are more tricky, he has high attack and a fat Battleblow. A Frost Armor Oracle is probably a good card to put in front of Magmus, with a Cleanse card to remove Rip status and resume healing. I know it's all RNG, but try to place your Cleanse card as far left as you can, and if it is safe to do so. Very important to get as much healing as possible to a card that has just had Rip Cleansed off of it.
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Post by kinghits on Apr 26, 2017 3:16:21 GMT
Thanks for the good advice I have now got a better understanding of clearing each giuld map and found every information really useful ive been hitting over 1.2mil damage and been clearing all the less creature gm with zora, once again thanks everyone for your help.
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